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Congratulations to Brian Nelson, who won best app-based game at the European Game-based Learning Conference in Norway. The app, Weather Trouble, also won overall second prize at the conference.

Nelson, an associate professor of educational technology in CIDSE, developed the app with computer science program graduates Leslie Tang and James White, math education doctoral student Younsu Kim, educational technology doctoral student Kent Slack and former educational technology doctoral student Cecile Foshee.

Weather Trouble assesses students’ knowledge of weather and climate concepts, as well as aspects of scientific inquiry. Weather Trouble’s curriculum was designed and developed through an iterative process bringing together middle school science teachers, science education researchers, instructional designers, and assessment experts.

It is one of several applications developed as part of Situated Assessments Using Virtual Environments (SAVE)  Science. The collaborative research project between researchers at University of Maryland, College Park, Temple University and ASU focuses on creating an innovative model for assessment of learning in STEM. SAVE Science, implements game-based assessment modules for evaluating science content and inquiry in grades 7-8 and is currently implemented in middle school science classrooms in the Mid-Atlantic region.

To learn more about project visit

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